You grit your teeth, trying to stop, but your limbs still tingle with the force of the spell and refuse your command. Your eyes widen as your hands move and deftly undo the buttons of your hide jacket. She stops in front of you, smiling wryly. You tremble where you kneel, barely able to raise your head as Marabelle saunters towards you. You gasp and fall to your knees as the spell crackles through your body, your skin hypersensitive and tingling. It strikes you in the chest, sending your nerves singing. She absorbs the impact with a twirl, energy wrapping around her fingers, and when she turns around, your blue magic crackles violet in her hands. Bands of energy crackle among your fingers and arc through the air towards the woman.Īs quick as the flash of your spell, Marabelle stretches forth her hands and seems to intercept your magic. Your talent with spells may be limited, but something simple should be enough. Brute force has never been your best weapon. Besides, you’re not so confident in your physical abilities, particularly with Marabelle’s amused look. If this woman knows about your sister, possibly killing her would be a grave error. You consider your sword and pistols, but at once dismiss it. You take a step back, quickly assessing your options. You set off down the only path you can see through the tangle of unnatural plant growth. There is no way out now, except through the garden and the manor house that looms darkly above it. You are startled out of this reverie by the clang of the iron gate slamming closed behind you. For a moment, you are mesmerized by the sight of so many huge plants and flowers tangled together in an overgrown mass. As you pass into the garden, you smell the scent of flowers and plants. This unwelcoming appearance does not dissuade you from entering the open gate. The manor’s garden is huge, at least as big as the manor, and surrounded by a wall of heavy stones topped with rusty iron spikes. You steal a glance over your shoulder as you race up the hill and you see the beast watching from the shadow of a fallen temple, anger seeming to glow in its four eyes. It seems to be trying to lure you deeper into the ruins of the village, but you keep veering towards the manor until you are able to escape up the hill. How does this huge beast move so swiftly and silently? It appears once more, snarling and snapping its jaws at you, charging out from the wreckage of a barn. For a moment, you convince yourself you have escaped the beast. You get your footing back and race along the edge of the village, past the gutted remains of a brewery and the bones of a cart horse still hitched to a rain-rotted wagon. You scream and run to avoid it, leaping over the shin-high remains of another wall and nearly tumbling over a broken barrel overgrown with weeds. The beast disappears behind you and reappears, snarling, from behind a standing brick wall. You turn and run into the outskirts of the ruins of Lyokk. You snap out of your momentary overconfidence and realize you are staring at a beast that can probably kill you with a single bite. You and your sister are doomed to forever be the thrall of the Lord of Slimes, unless he tires of you and decided to destroy you or trade you off to another lord. You realize your soul is nothing but property and a symbol of power to whoever possesses it. Torrenus continues on as he leads you and your sister in a daze through the slime-walled palace of Jubulux.
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