This makes ranged troops that have slowing, stun, or knockback effects like the Electro Wizard strong counters to Ram Rider. Ram Rider's snare does not prevent troops from attacking.However, she is unique in that she will prioritize non-snared troops over snared ones – even if they are on low health. Just like any other ranged unit, the Ram Rider will target the nearest valid target.The snare does not reduce attack speed like the Ice Wizard's attack, so if she is in the range of an enemy unit, they will attack at full speed.The Princess Tower will also chip away at the enemy while it is snared. The Ram Rider will jump across the river, pulling the enemy while snaring them. Wait for the enemy to cross the bridge and place the Ram Rider near the river. A Ram Rider is extremely good at kiting troops.However, the snare does not stun, so the Sparky and Inferno Dragon will still harm her. It will slow wind-ups and charges such as Bandit and Prince. The Ram Rider herself has a snare which reduces movement speed by 70%.A Ram Rider card costs 5 Elixir to deploy. The Rider's attacks only affect troops, but it can snare them, slowing down their movement speed by 70%. She carries a Rider on her back, that can attack independently of the Ram. ![]() After she travels 3 tiles, she will begin to charge towards its target, and deals double damage if it hits its target whilst charging. It spawns a single-target, building-targeting, melee, ground troop with high hitpoints and high damage. The Ram Rider is a Legendary card that is unlocked from the Electro Valley (Arena 11). ![]() “Together they charge through the Arena snaring enemies, knocking down towers.
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